Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Silicon Power on December 23, 2023, 09:25:37 AM
-
Hi. I mentioned today trigger event can't detect fast objects like bullet! That's a big problem for me don't know how can I solve this maybe there is a way? Can someone please help me?
-
This may help
-
for bullets you might want to do a raycast to hit, get the hit position for the bullet animation (to move the bullet to that position)
the raycast also will have the object that got hit, use that to damage the object (or give sparks fx if wall for example)