Playmaker Forum
PlayMaker Help & Tips => iOS Help => Topic started by: Tibor on March 10, 2024, 10:20:00 AM
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Hello. When I'm importing Playmaker 1.9.8 to a Project in Unity 2022.3.21f1, I get the following error when I want to archive the iOS Build in Xcode:
/Users/xy/Documents/Unity Projekte/Projekt xy/Builds/iOS/clang:1:1 no such file or directory: '/Users/xy/Documents/Unity Projekte/Projekt xy/Builds/iOS/Il2CppOutputProject/Source/il2cppOutput/dummy.cpp'
Before importing Playmaker to the project, everything worked fine. I also updated an older Project to Unity 2022.3.21f1, but left Playmaker on 1.9.5. and there everything works fine.
What can I do, to fix the problem with Playmaker 1.9.8? (I already tried to make the project new. But as soon as I import Playmaker 1.9.8, I get the problem again.) Thanks.
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I just tested with 1.9.8 and Unity 2022.3.21f1 and was able to build and archive.
I haven't seen this error before so I'll need to investigate. I saw some reports (not Playmaker related) of this happening when making an iOS build in Windows instead of OSX. Are you building in Windows by any chance?
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No, I'm working with macOS Sonoma (14.2.1). Thanks for looking at this.
Could you please test with 1.9.8 and Unity 2022.3.21f1 by using the 3D Mobile Template? Because I just found out, that the standard 3D Template also works on my Mac with Playmaker 1.9.8.
But I already spent a few days of work on my project that I started with the 3D Mobile Template and it would be great, if this could be fixed.
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I'll look into it. Are you able to build and archive the 3D Mobile Template without Playmaker?
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Yes, it works without Playmaker.
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I'm able to build and archive with the 3D Mobile Template and 1.9.8.
Maybe try a clean build to a new directory? It's a strange error that I haven't seen before. It does return a few results in the Unity forums, but not many answers.
EDIT: What version of Xcode are you using?
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Xcode 15.3.
I have now migrated my project to the Standard 3D Template and can continue working. You can consider my request closed. Thanks again for your help.