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PlayMaker Help & Tips => PlayMaker Help => Topic started by: fukada on May 11, 2024, 09:26:56 PM

Title: Get pool object
Post by: fukada on May 11, 2024, 09:26:56 PM
I'm converting Japanese to English, so I apologize if there's any intent or offensive expressions.

I am using Pooler and making the object active.
It's a bullet object, but how can I pass information such as the power and the parent object that was fired?
I can't use GetComponent and I'm confused.
Title: Re: Get pool object
Post by: djaydino on May 12, 2024, 07:01:06 AM
Hi.
You can use Get / Set Fsm actions, for example Set Fsm Int
Title: Re: Get pool object
Post by: fukada on May 13, 2024, 04:53:13 AM
thank you.
I'll try making it.