Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ramiroelliot on November 24, 2024, 10:30:37 PM
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In fsms when i type in the description of a state and in other situations it is very slow. But not always… what is going on?
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Hi,
you likely have a logic somewhere that reacts on inputs as the user is typing, making costly operation such as saving data in playerprefs or other support.
what does it says in the log, do you have warnings or errors as you type?
Bye,
Jean
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But the question is about editing things in the Graph View, which is not runtime.
I noticed that sometimes PM can lag. Too many windows can do this for example. Some windows (tabs) are more costly than others in chipset resources. You can see that even when pressing Play (Run), merely closing some windows or displaying smaller FSMs will make things far more fluids in the Game tab.