Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tutxinho on December 30, 2024, 01:18:27 PM
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I made this tutorial back in the day and it is great, but what if I want that an object follows another one avoiding the obstacles in its way, but instead of static objects which can be "baked" on the nav mesh, these obstacles are dynamic objects such as other NPCs, boxes or whatever? is there any "simple" way tho do this?
Thank you in advance
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Any advice on this topic?