Playmaker Forum
PlayMaker News => General Discussion => Topic started by: mickman on December 24, 2012, 06:25:23 PM
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Imagine reaching into the game and picking up objects.. reaching in through a small window via an iPad.
The Leap Motion allows for just this & its Unity ready !
Imagine PlayMaker LEAP actions for Unity3D !! that would be a whole new area of gaming....
I sure hope a developer reads this and is able to create such actions.. the Dev. kit is available now from LEAP Motion & the kits are already being shipped.
I have a dev. kit here in London, just waiting for the tiny 7cm x3cm device to arrive. I feel a couple of Finger actions would open PlayMaker to a whole new level of game design.
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Hi,
Have you managed to plug it with Unity, what kind of framework are you using to use it with Unity?
Santa brought me a kinect, so I'll be playing with this first, but pm me if you need help setting up some playmaker actions for LEAP.
bye,
Jean
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Has anyone tried this asset?
https://www.assetstore.unity3d.com/en/#!/content/11699
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Now the SDK2 is out it would be a blast to play with it within Playmaker.
Any coders out there busy on working wrappers for it by any change?
Would buy it instantly in the assetstore :)
Cheers,
jur
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Hi,
don't forget to upvote the trello task to get visibility.
https://trello.com/c/ZSHJRNGR/3-leap
Bye,
Jean
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good one.. voted :)
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Hi , Im using the playmaker actions included in the LeapMotion Examples to control the leap.
Can someone help me to check when the hand is closed or/and opened. I think on this cause I need some kind of panic buttom and would like to use something fast and without doubt easily recognizable by the leap sensor. I have try with all the swipes but usualy fails.
Thanks in advance.