Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: rganeyev on February 14, 2013, 11:17:06 AM
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I'm implementing fsm of animations. Simplified version is as shown in pictures:
(https://dl.dropbox.com/u/16053956/blend_problem.PNG) and
(https://dl.dropbox.com/u/16053956/blend_problem2.PNG).
Start state is idle, and we have transition to TestThink. When we go to TestThink state, think_01 animation is being blended(blend time is equal to 0.5). think_01 animation is being played once, after it goes to Start state. Everything seems to be ok.
But after think_01 animation finishes playing it just stops and plays idle animation, doesn't crossfade.
If I go to transition by myself, it crossfades, everything works ok. What I'm doing wrong?