Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: mfenollar on June 08, 2013, 06:34:21 AM
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Hi all,
I'm fairly new to Playmaker and I'm trying to create Broken Sword style dialogue - I'm just having trouble getting the GUI Text to sit directly above NPCs and such.
I've looked through the forum but haven't been able to find an answer. Any help would be greatly appreciated!
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Hi,
there is a special action for this: GUILayoutBeginAreaFollowObject
it will follow the gameobject target on screen. any gui defined between this action and GuiLayoutEndArea will be there.
bye,
Jean
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Thanks, that worked nicely.