Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: gecko on July 05, 2013, 12:50:16 PM
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I have a simple FSM which plays two animations at scene start; when the longer animation ends, it finishes that state, triggers a Wait action, which the triggers a Load Level action. But I get this error twice, so presumably on the two objects/animations which have already concluded. What do I need to add to the FSM to prevent this error?
The object of type 'GameObject' has been destroyed but you are still trying to access it.
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Can you submit a bug:
Main Menu > PlayMaker > Tools > Submit Bug Report
Please copy/paste the full error.
When you get an email confirmation of the bug it would be great if you could submit the project also (or a smaller repro project).
Thanks!!