Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: will_brett on August 06, 2013, 10:51:58 AM
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Hey everyone,
Sorry if the answer to this one is obvious but i've been looking at this for a long time and gotten nowhere thus far.
I have created an FSM where I want to use an NGUI label to change the amount of something I have in the games UI. For example... in the UI I have some gold coins. I want the number next to the gold coins to change when I add more coins or subtract when spending them.
I know how to change this label with strings using the get and set property but can't see how to do it with an int.
Looking forward to your responses
cheers
W
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Hi,
simply use the action "convert int to string" and inject the string in your label.
have you tried that already?
bye,
Jean