Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: jeanfabre on March 13, 2014, 08:18:55 AM
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Hi,
Started this a long time ago, but simply forgot to release it... the main reason is I wanted to push it further to allow for proper slicing behavior for the mouse itself, but never got around to do it...
anyway, please find it here:
https://hutonggames.fogbugz.com/default.asp?W1177
bye,
Jean
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;D hhh...look great, for my next game ;)
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Hi Jean,
Is there any chance we can get support for "SpriteSlicer2D.ExplodeSprite()
Randomly cuts the given object multiple times, and then applies a force (optionally) to the resulting pieces."?
Thanks!
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Hi,
I am really overloaded atm ( and trying to be on holiday as well :) doesn't get well together....).
can you bump me in two weeks? I'll work on it.
bye,
Jean
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Hi Jean,
I totally get it, I will bump later. Please enjoy your vacation.
Thanks!
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Bump! Is it two weeks already? Yes it is, haha. If you have time Jean ;)
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Hi,
Thanks for your patience. I have added the explode action, as well as shatter ( which cuts based on the actual mesh triangles.
Simply redownload from the wiki:
https://hutonggames.fogbugz.com/default.asp?W1177
also, make sure you watch the rss feed (http://feeds.feedburner.com/PlaymakerEcosystem), I made an entry on this new additions too.
Bye,
Jean
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Wow Jean you rock, this is something that I really needed, thank you for taking the time!