Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: johanesnw on March 26, 2014, 03:30:42 AM
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wanna check if the current player is a certain character.
but there's something strange. I sent the "check" event from another FSM.
and it looks like the send event fails
(http://i1260.photobucket.com/albums/ii566/ind0dark/2_zpsc4ac57d4.png)
then I try with translate action and it works fine
(http://i1260.photobucket.com/albums/ii566/ind0dark/1_zpsf34923c7.png)
not only gameObject, but most Logic action like string compare, string contains, etc won't get the check transition.
a bug? or am I missing something?
thanks.
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Hi,
have you been able to find the solution to this?
bye,
Jean