Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ShinfoKensei on April 08, 2014, 05:56:03 AM
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I purchased Playmaker a while ago, but haven't had the chance to actually use it or get to know it yet.
I came across this today and the dev has said that the AI was created in Playmaker:
Just wondering, how easily is this done? The fleeing AI, the reaction to sound, proximity, sight, etc? Is there a tutorial to follow?
Thank you.
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Hi,
I would say that before tackling this, you'll need to get acquainted with the basics of Unity and PlayMaker, because doing AI is not complicated after all, it's only a question of triggers, and various mathematics.
Reactin to sound is the effect it gives, but actually, gameobjects reacts more likely to proximity and user interactions as opposed to truly listening to the sound itself. So all these tricks needs to be full yunderstood before taclking AI.
Also, Indeed it will be easier to do AI with playmaker than with raw scripts. Have you tried Rain ?
http://rivaltheory.com/rain/
Bye,
Jean