Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Divide on September 13, 2011, 04:21:49 PM
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Hello,
I'm considering buying playMaker but from the videos and tutorials I'm wondering if its possible to combine conditions together. For example, if we want to have something like:
If X button pressed and variable health greater than 10 - Go to state 'Attack'
I know you could create your own action specifically for that, but I'm wondering if play maker allows any type of evaluation of a transition, or if there's elegant ways around it.
Thanks for reading
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Yes, it's very easy to do.
You would just chain the states. So in your example, you would do this:
(X Button Down Event) - > (Is Health equal? greater than? '10' if so then Send Attack event)
It's very, very simple. I urge you to buy Playmaker straight away and start making games :)
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Hi,
MarkinJapan is right. You need to think in terms of flow and more granular checks and actions. Check for a single variable, then check for the second, do something, and so on.
There is a post showing a complex flow with several checks, conditional statements etc etc. I think it demonstrate what you are after.
http://hutonggames.com/playmakerforum/index.php?topic=614.msg2485#msg2485 (http://hutonggames.com/playmakerforum/index.php?topic=614.msg2485#msg2485)
check out the attached screenshot "fsmWired" it's a complex diagram flow with several conditional tests and in between actions.
Bye,
Jean