Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Laralyn on May 01, 2014, 10:05:27 PM
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I have a couple fairly long iTween motions in the game I'm working on. One is on a path, and the other is just a MoveTo. I can use iTween Stop from another FSM and the tweens do stop... but the states they're in hang in the iTween action. I don't see any way to get them out of that action so their FSM can move on to the next state (or back to Idle, in this case).
I tried setting the Finish Event and the Stop on Exit, but neither seems to have any effect. Is there a way to tell an iTween to exit the action when it's stopped?
Thanks!
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Pinging on this, since without it one project is at a stand-still. Thanks!