Playmaker Forum
PlayMaker Feedback => Feature Requests => Topic started by: qholmes on September 29, 2011, 02:29:37 PM
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Would it be possible to not have the FSM editor switch to components that are clicked on in the Game view.. Kind of like using the Lock button but better.. I think you could get rid of the Lock button and change it to Live or something.. That way when i am debugging code during Run time i can just change to the GO and FSM that i want to look at without having to un-click Lock and then choose a different one and then click on lock again etc.. I honestly dont know why you would want the FSM editor to change to objects that are clicked in the Game view during Run time??
Am i crazy?
Q
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You can turn this off in Preferences. Uncheck: Select Game Objects with FSMs in Game View.
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Hehehe ok thanks.... makes total sense.
Q