Playmaker Forum

PlayMaker Feedback => Feature Requests => Topic started by: qholmes on September 29, 2011, 02:29:37 PM

Title: FSM not switch during Play mode [implemented]
Post by: qholmes on September 29, 2011, 02:29:37 PM
Would it be possible to not have the FSM editor switch to components that are clicked on in the Game view.. Kind of like using the Lock button but better.. I think you could get rid of the Lock button and change it to Live or something.. That way when i am debugging code during Run time i can just change to the GO and FSM that i want to look at without having to un-click Lock and then choose a different one and then click on lock again etc.. I honestly dont know why you would want the FSM editor to change to objects that are clicked in the Game view during Run time??

Am i crazy?

Q
Title: Re: FSM not switch during Play mode
Post by: Alex Chouls on September 29, 2011, 03:11:09 PM
You can turn this off in Preferences. Uncheck: Select Game Objects with FSMs in Game View.
Title: Re: FSM not switch during Play mode
Post by: qholmes on September 29, 2011, 03:35:28 PM
Hehehe ok thanks.... makes total sense.

Q