Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: artician on July 05, 2014, 03:30:03 PM
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I'm trying to polish up a mobile project that I returned to after a few months. I was using Input Touches and the PlayMaker extensions for it.
This time when I loaded the scene I noticed a lot of errors in the example PlayMaker scenes. I updated the Input Touches and the Input Touches PlayMaker package, and the result was even more errors. None of the example scenes work and it seems that the Gesture.cs script won't even compile:
Assets/PlayMaker Input Touches/Internal/PlayMakerInputTouchesProxy.cs(318,33): error CS0103: The name `Gesture' does not exist in the current context
Jean, can you figure this out or suggest a workaround? What was the last working version? I noticed the PlayMaker packages were updated less than 2 months ago so I figured it was in good shape.
Thank you as always.
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Hi,
Do you have input touches asset installed on your project?
I'll double check ( can you bump me early next week?)
bye,
Jean
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I'm also getting the exact same error.
Assets/PlayMaker Input Touches/Internal/PlayMakerInputTouchesProxy.cs(316,33): error CS0103: The name `Gesture' does not exist in the current context
Currently testing different things to be able to touch Ngui sprites, was hoping this system would work.
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I am about to buy input touches.
Jean , any news on this?
Thank you in advance
Michael.
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Hi,
you need to have the Input touches package from the Asset store.
What version of Input touches are you using on that project? ( just to double check).
Bye,
Jean
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I am running inputTouches v1.1.5, which I believe is the latest.
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Any news on this ?
Shall i buy the asset or not? :-*
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Hi,
yes, give me another day, The author just sent me the latest package, and it's minor, so tomorow, I will push a fresh PlayMaker package compliant with the latest.
Bye,
Jean
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Sure , no worries and no problem.
I have allready contected my client for a delay , please take your time.
Much appreciate for all your hard work , help and support.
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Looks like file- and classname "Gesture" has been renamed to "IT_Gesture.cs" in folder Assets/Plugins/InputTouches
The class in Assets\PlayMaker Input Touches\Internal\PlayMakerInputTouchesProxy.cs still needs the class "Gesture" for every static call. For this getting to work you have to rename every occurence of "Gesture" to "IT_Gesture" within the class "PlayMakerInputTouchesProxy".
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Hi,
ok, new update is up, you can redownload from the wiki.
You will likely have trouble with the "gesture" prefab from Input touches, I had to mess around with it and add manually the "drag detector" for drags to work, but everything else seems in order.
Bye,
Jean
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Greetings Jean ,
thank you for all the support and help.
A little bit embarrassed to ask.... but how can one download from the wiki?
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Is it under recently changed?
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Hi,
No worries, I should not assume everyone knows the wiki :)
So, most ( we are trying to be as exhaustive as possible) addons for PlayMaker are listed here:
https://hutonggames.fogbugz.com/default.asp?W714
then in that list, under "third parties" you'll find Input touches being listed leading to that link:
https://hutonggames.fogbugz.com/default.asp?W961
and there you'll find instructions and two links to the actual packages.
Hope that clarifies :)
Bye,
Jean
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Got it , you are the man.
Thousand of thanks.
You rock , o yes you do :P
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@Jean - Where do you live?