Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: inyourbus on October 23, 2014, 09:20:37 AM

Title: Rigid body centre of mass [SOLVED]
Post by: inyourbus on October 23, 2014, 09:20:37 AM
Is there a way to change the centre of mass on a Rigidbody/Rigidbody2D without using a script?
Title: Re: Rigid body centre of mass
Post by: 600 on October 23, 2014, 09:36:15 AM
Hello,
use Get Component action to get the Rigidbody (store it in Object variable UnityEngine.Rigidbody), then Set Property for that Object var, there will be "centerOfMass" in dropdown menu :)
Title: Re: Rigid body centre of mass
Post by: inyourbus on October 23, 2014, 10:27:16 AM
Thank you for the reply.

I will get back to work on it.