Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: inyourbus on October 23, 2014, 09:20:37 AM
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Is there a way to change the centre of mass on a Rigidbody/Rigidbody2D without using a script?
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Hello,
use Get Component action to get the Rigidbody (store it in Object variable UnityEngine.Rigidbody), then Set Property for that Object var, there will be "centerOfMass" in dropdown menu :)
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Thank you for the reply.
I will get back to work on it.