Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Reverse Gravity on December 08, 2014, 05:47:20 PM

Title: Detach Child from Parent
Post by: Reverse Gravity on December 08, 2014, 05:47:20 PM
I am trying to create a 3rd person character pick up mechanic.

I used set parent and a on enter collider with the game object. When I try to detach the game object unity crashes. What I am doing wrong? Is there any other way to solve the problem

I am a bit of a newbie

Thank you

Title: Re: Detach Child from Parent
Post by: Lane on December 11, 2014, 09:01:15 AM
You should be able to use Set Parent and choose no object as the parent. This would put it at the World level of the hierarchy, as an object with no parent object.

I can't really think of any reason that would crash the game. Can you give a little more info/context about the crash or errors?