Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: JollyMan on December 14, 2014, 08:23:47 PM
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Hi,
All I want to do is add force to my bullet so that it goes towards a specific object but doesn't keep updating towards the object like the move towards action. Can anyone help?
Cheers,
JollyMan :)
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You can add force in the Z direction on the bullet- then on an empty game object that is emitting the bullet add a "smooth look at" action that is pointing at the target
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Hey,
I tried to do this but for some reason my bullet does not use the same rotation as the object it is spawned from so no matter if it is using the self space or world space it will go to one point on the map. Any ideas on how to fix this?
Cheers,
JollyMan :)