Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: wheretheidivides on December 18, 2014, 05:27:16 PM
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Is there a reason why 'set position' defaults to self mode while 'set rotation' defaults to world???????? If not, could they both bet set to self or both to world? I'd prefer world myself.
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Not sure if that was done for a reason but it's super easy to fix if it bugs you that much.
- Right click on the Set Position action and edit script
- Change line 40 space = Space.Self;
to space = Space.World;
- Save and have a nice day :)
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Hey that's cool. I just set it to world so now both are set to world. That kept messing me up with one on world and one on self.
thanks