Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: binkley on March 06, 2015, 06:28:10 PM
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Hello,
I am using Unity 5.0 and PlayMaker 1.7.8. In previous versions I could make a character jump by using the Character Motor script and the Set Property action to set the isJumping property. However that script is not in Unity 5, or if it is where is it?
I have tried using the Third Person Character script in Unity 5 as that contains code for handling jumping, but there is no isJumping property. Any ideas how to go about getting a basic character jumping with Unity 5?
thank you
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Bump in case anyone else has the chance to look at this.
It looks to me like the Third Person Character script (from the standard assets - character controllers) contains the actual movement. I was thinking that it would be nice if I could latch into the
public void Move
method that it has and give the method a value of true for the bool jump parameter, but that does not appear to work either. Anyone have any thoughts on what I am overlooking to get a character to jump like it did with Unity 4?
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Hi,
Yeah, the whole system was updated. We'll need to go over all of this. Please bump regularly.
Bye,
Jean
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Just a bump in case anyone has had a chance to look in to it.
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bump
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bumping again in case anyone else has had a chance to look into this
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I ran into the same thing- I ended up grabbing the old character motor script from an old project and have been using that- works fine in Unity5- I attached it
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Thanks, I'll take another look at that. Had considered going that route but never did follow through on it, guess I should have though :)