Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: DCassy on April 23, 2015, 04:57:36 AM

Title: Activate objects by tag only work for deactivate ?
Post by: DCassy on April 23, 2015, 04:57:36 AM
Hello !

As the title say, it seems that the activate objects by tag action only work for deactivating them... Or am I getting something wrong (Unity5)

Thanks

Title: Re: Activate objects by tag only work for deactivate ?
Post by: jeanfabre on June 05, 2015, 01:31:34 AM
Hi,

 yeah, this is unfortunate that only active gameobjects can be "searched".

what action are you using? I made one action on the ecosystem thinking it would work, and it turns out it doesn't so maybe you are using this one.

Bye,

 Jean