Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: DCassy on April 23, 2015, 04:57:36 AM
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Hello !
As the title say, it seems that the activate objects by tag action only work for deactivating them... Or am I getting something wrong (Unity5)
Thanks
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Hi,
yeah, this is unfortunate that only active gameobjects can be "searched".
what action are you using? I made one action on the ecosystem thinking it would work, and it turns out it doesn't so maybe you are using this one.
Bye,
Jean