Playmaker Forum

PlayMaker News => General Discussion => Topic started by: jeanfabre on April 24, 2015, 04:30:23 AM

Title: Unity 5 PathFinding package on the Ecosystem
Post by: jeanfabre on April 24, 2015, 04:30:23 AM
Hi,

 Sorry for the delay on this. But now, it's done (https://trello.com/c/uffH9YCx/117-pathfinding-update-for-unity-5) :)

You can now get the Unity 5 support for PathFinding (http://bit.ly/1z03LdQ) on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)

(https://hutonggames.fogbugz.com/default.asp?pg=pgDownload&pgType=pgWikiAttachment&ixAttachment=877&sFileName=EcosystemPathfindingSearch.png)

Note: ignore the "unity 4" tag on the ecosystem item listed, working on an ecosystem update to become compatible with the new PlayMaker Unity 5 repository (https://github.com/PlayMakerEcosystem).

Bye,

 Jean
Title: Re: Unity 5 PathFinding package on the Ecosystem
Post by: 600 on April 24, 2015, 07:27:18 AM
Cool! Thanks, perfect timing, was looking for this some hours ago :)
Title: Re: Unity 5 PathFinding package on the Ecosystem
Post by: Groo Gadgets on April 24, 2015, 05:43:17 PM
Thank you so much Jean, you're a legend!  :D
Title: Re: Unity 5 PathFinding package on the Ecosystem
Post by: mdotstrange on April 25, 2015, 04:16:01 PM
Awesome! Thank you!  :D
Title: Re: Unity 5 PathFinding package on the Ecosystem
Post by: newace on April 27, 2015, 10:24:25 AM
Nice! Tnx
Title: Re: Unity 5 PathFinding package on the Ecosystem
Post by: foxdeltagames on April 29, 2015, 10:10:32 AM
Hi Jean,

How is the unity 5 different from the path finding actions that were released a while back. Is there any new special features?
Title: Re: Unity 5 PathFinding package on the Ecosystem
Post by: jeanfabre on May 05, 2015, 05:48:58 AM
Hi,

 Not really, only a reformating of layers, now they are called areas. IF you find some features not yet supported, let me know.

 Bye,

 Jean