Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: sebaslive on May 07, 2015, 12:43:15 PM

Title: HashTable glitch...
Post by: sebaslive on May 07, 2015, 12:43:15 PM
I was in the middle of making a tutorial for hashtables when I found this unfortunate glitch.

Create a new hash table, set the prefill type to game object and set the prefill count to 1. Press play and the hash table does not show in the inspector.

I wanted to show users the live comparison between arrays and hash tables but this puts a damper in the situation setting the latest tut on hold...  :-\
Title: Re: HashTable glitch...
Post by: jeanfabre on May 07, 2015, 01:58:36 PM
Hi,

 Can you make a screenshot of how it looks when you hit play? I am not sure what you mean by this.

 Bye,

 Jean
Title: Re: HashTable glitch...
Post by: sebaslive on May 07, 2015, 03:08:08 PM
It's just a blank inspector.
Title: Re: HashTable glitch...
Post by: jeanfabre on May 08, 2015, 01:40:14 AM
Hi,

 Unity 5. uhm.. I'll double check. Can you confirm this works fine on U4? if it does, simply do your tut on U4 while I try to repro and fix this ok?

Thanks for reporting, and thanks for contributing to documenting ArrayMaker! :)

 Bye,

 Jean
Title: Re: HashTable glitch...
Post by: jeanfabre on May 21, 2015, 06:54:53 AM
Hi,

 I don't think it's related to Unity 5, as I can't repro, so something is fishy with the data itself, maybe a null somewhere that corrupts the display.

I should fix this to avoid a UI mess, but I'll need a repro scene for this. Or some more explanation of what data is there, how you get this etc etc.

Bye,

 Jean