Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Budde88 on May 28, 2015, 05:25:21 PM

Title: NGUI Actions for Unity 5[SOLVED]
Post by: Budde88 on May 28, 2015, 05:25:21 PM
I was wondering if someone could point me in the direction of an asset that offers NGUI Actions for Playmaker. I am using Unity 5 , so the Actions would have to be up to date obviously. I owned an asset before for Unity 4, but it seems the developer has stopped updating...

Thanks in advance.
Title: Re: NGUI Actions for Unity 5
Post by: jeanfabre on May 29, 2015, 04:26:11 AM
Hi,

 Which package are you referring to as far as support?

 Bye,

 Jean
Title: Re: NGUI Actions for Unity 5
Post by: kenuab on June 02, 2015, 12:42:58 PM
I am also interested. I was using Rocket Games' NGUI Playmaker scripts.  I made the switch to Playmaker's uGUI actions, but those actions are missing things like the Rocket Games action, NGUI Set Active (which only activates children under an NGUI game-object that are checked to be active, while simply using Activate Game Object for a uGUI object activates ALL the children, even the ones you don't want to activate).  I could make the switch to uGUI, but if the Rocket Games asset (or something like it) was available for Unity 5, I probably wouldn't switch for now.
Title: Re: NGUI Actions for Unity 5 [SOLVED]
Post by: kenuab on June 02, 2015, 02:46:22 PM
I see that that Rocket Games NGUI Playmaker Scripts is now good for Unity 5.  Imported and all works again.