Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: nabilfx on July 11, 2015, 04:05:28 PM
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how can i launch events, depends on a variable rotation z value?
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Hello,
You can use , Compare float value .
I hope this helps
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Is like a pendulum, the object has gravity, when it begins to rotate to the right, a button applies force to the opposite side, and so on. The position in the picture must have a value of 0, and the limit on the red line value 100 to one side and -100 to the other side. when the game time runs out, will trigger a specific event depending on the position.
How can i do a variable with those values? At 20 lauch an event, and so on diferent events depends on the value.
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Hello,
Oh , It is you :)
I know I have described this before , I only described it because My unity scene was corrpted so if I needed to upload it I need to start over .
Anyway , give me two to three days and I will build the scene again and upload it .
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thank you very much. my email nabilfx@gmail.com
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DarkSoul you did the example?