Playmaker Forum

PlayMaker News => General Discussion => Topic started by: GothicGhost on August 29, 2015, 12:58:51 PM

Title: Advanced Battle AI or RAIN AI ?
Post by: GothicGhost on August 29, 2015, 12:58:51 PM
Hi all.
Just looking for opinions on some AI systems on the asset store.

My friend also got playmaker but he is trying to mix it rain AI and it works he said but not too simple.

I am looking for a AI system myself for playmaker and I wonder is AB AI worth the money over the over AI systems.

Any own Advanced Battle AI asset and how you finding it so far?
Is it good for a beginner to use?

Rain AI https://www.assetstore.unity3d.com/en/#!/content/23569
Advanced Battle AI https://www.assetstore.unity3d.com/en/#!/content/31067

Thank you.
Title: Re: Advanced Battle AI or RAIN AI ?
Post by: rik on August 30, 2015, 02:37:04 AM
you can write ai inside playmaker download actions for path finding you can write your logic so no need of any ai systems all you have to do is add anims to the ai.
Title: Re: Advanced Battle AI or RAIN AI ?
Post by: mdotstrange on September 06, 2015, 10:01:23 PM
For a simple AI system Playmaker works fine with the Navmesh agent actions-

I used Rain on a project but it was too difficult for a non coder like me to use-

If you want something more advanced than Playmaker thats easy to use and works well with Playmaker I would recommend Behavior Designer https://www.assetstore.unity3d.com/en/#!/content/15277 (https://www.assetstore.unity3d.com/en/#!/content/15277)

It has Playmaker actions that work really well too
Title: Re: Advanced Battle AI or RAIN AI ?
Post by: 3d_Artist1987 on September 06, 2015, 11:50:06 PM
What about Apex?

https://www.assetstore.unity3d.com/en/#!/publisher/6827/page=1/sortby=popularity
Title: Re: Advanced Battle AI or RAIN AI ?
Post by: GothicGhost on September 08, 2015, 02:18:31 PM
Thanks all I will check them out.