Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Skaeren on August 30, 2015, 12:42:26 AM

Title: Unity 5 Error
Post by: Skaeren on August 30, 2015, 12:42:26 AM
So I am working on a new project. Imported PUN, Playmaker, NGUI, as well as the Playmaker extensions Ecosystem AnimatorProxy, PlayMakerNgui, PlayMakerShuriken and uGuiProxyFull.

After doing so, I am now receiving errors I do not know how to resolve. They are:

Code: [Select]
Assets/PlayMaker Utils/PlayMakerUtils_Events.cs(14,28): error CS0111: A member `PlayMakerUtils.SendEventToGameObject(PlayMakerFSM, UnityEngine.GameObject, string)' is already defined. Rename this member or use different parameter types
Code: [Select]
Assets/PlayMaker Utils/PlayMakerUtils_Events.cs(19,28): error CS0111: A member `PlayMakerUtils.SendEventToGameObject(PlayMakerFSM, UnityEngine.GameObject, string, HutongGames.PlayMaker.FsmEventData)' is already defined. Rename this member or use different parameter types
All scripts have been unaltered. It was a fresh project, latest unity version and with no modifications, except to the window layout. I am unsure what the cause is, and I am not a coder.

Could someone help, please?
Title: Re: Unity 5 Error
Post by: Alex Chouls on August 30, 2015, 03:57:11 PM
Sometimes Unity 5 can create duplicate files when importing scripts. Search the project for script files with a " 1" post fix (e.g. PlayMakerUtils_Events 1.cs) and delete these duplicate files. Unity is working on a fix for this issue.

Let me know if this isn't the problem.