Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ETGgames on August 31, 2015, 04:55:46 PM
-
I am trying to enable the mesh renderer of an object if the blink state is off. however, I'm not sure what to put in the behaviour box? I dragged the rendered into the component box, but it isn't working. I tried selecting playmaker fsm in the behaviour box too.
-
Try the 'set property' action instead of behavior. Not sure if it is the best action to use but it works for me.
-
I'd just use the Set Visibility action, have you tried that?
-
The set property action doesn't detect components?? I can't find the mesh render inside the drop down menu for the set property.
-
Hi,
It's because you need to drag the "Mesh Renderer" component itself, not the GameObject, if you want to access "Mesh Renderer" properties:
Bye,
Jean