Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: merde10 on September 23, 2015, 12:52:50 PM
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Hello Guys,
My little cousins had a cow box (a box when you turn, a sound of a cow is playing). But it was broken.
And i was thinking about create an app of cow box for them (it can be a good practice for me).
So i began to start my project but i have an issue about rolling the cow box.
When i use unity remote on my android device, the cow box roll when my device is turn. But i want him to play a sound when the cow box reached a angle value (like 180°).
The problem is that i am stuck in the state "device roll", and it doesn't continue to the next state.
How can i fix that?
Thanks ;)
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Hi,
simply don't :) use the orientation, you'll get discrete events and it's 1 minute to implement :)
use Device Orientation watcher (https://github.com/jeanfabre/PlayMakerCustomActions_U3/blob/master/Assets/PlayMaker%20Custom%20Actions/Device/DeviceOrientationWatcher.cs) on the Ecosystem (http://j.mp/1Esn1mF) for this.
Bye,
Jean
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Thanks,
it works fine! ;)