Playmaker Forum
PlayMaker Feedback => Feature Requests => Topic started by: Duffer on October 13, 2015, 05:10:39 AM
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support Lists and Dictionaries?
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Hi,
v1.8 is PlayMaker, and it will support only arrays. For hashtables you'll need to rely on other solutions, either custom or like ArrayMaker (http://j.mp/1IxM4FL).
Bye,
Jean
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@ jeanfabre,
Thanks for the rapid response!
Noted re hashtables?
Any chance in later development for Lists and/or Dictionaries?
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Hi,
What would you see as improvments in using lists and dictionnaries as opposed to arrays and hashtables?
It's been covered few times here. There is no gain in perfs nor penalty in using arrays and hashtables vs other types of c# collections. It's only percetible if you start having hundres or thousands items, which then really means developing a dedicated custom solution for such a large amount of data. Meanwhile, I made tests with 40K+ lines of text all parsed into single array items and access is instant.
As for using dictionnaries and lists technically, the problem is casting, and you'll fallback in casting to object always... which then loose the benefits over arrays and hashtables.
Bye,
Jean
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@ jeanfabre,
I think I understand. Useful to know about your test and trial of parsing a large text document.
I was thinking of use of Lists to support item and stat lists and inventories etc in an RPG, but I do think now I see your point.