Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: JD on November 04, 2015, 12:17:42 PM
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Hello,
I'm using Playmaker 1.7.8.3. I've recently updated from Unity 5.1.0 to 5.2.2. Since the update, I've noticed that the game objects in my scene that have an FSM that contains a "Play Sound" action, now plays the specified sound at a much lower volume (even when the volume slider is all the way up). When I check the source audio in the inspector, it plays at the correct volume. Is there a correct method (or a workaround) to fix this issue? Thank you very much!
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try this:
http://hutonggames.com/playmakerforum/index.php?topic=11596.msg54296#msg54296
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Same Problem here, PLAY SOUND volume seems to be broken since update.