Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: BLOOD MUFFIN on December 02, 2015, 02:57:32 AM

Title: How can I set async.allowSceneActivation?
Post by: BLOOD MUFFIN on December 02, 2015, 02:57:32 AM
This might be an easy/dumb question but I am fairly new to playmaker. I would like to be able to control the value of async.allowSceneActivation. I attempted to use custom actions but could not get it working.

Any insight would be greatly appreciated, thank you!
Title: Re: How can I set async.allowSceneActivation?
Post by: jeanfabre on December 03, 2015, 12:33:07 AM
Hi,

 can you try this:

http://forum.unity3d.com/threads/using-allowsceneactivation.166106/

 there is a ready made monobehavior that will deal with this complex feature, it has public methods so you can use the action "call Method" calling LoadLevel on that component.

 If that works, I can wrapp this into a set of actions to be used with thie monobehavior and bundle it on the Ecosystem.

 Bye,

 Jean
Title: Re: How can I set async.allowSceneActivation?
Post by: BLOOD MUFFIN on December 04, 2015, 01:37:56 AM
Thank you Jean, I will look into implementing that script!