Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: ozzieing on December 10, 2015, 10:16:55 AM
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We've just upgraded to Unity 5.3 and PlayMaker appears to be no longer work correctly.
To reproduce:
-Create a GameObject and call it "FSM"
-Create a Cube, Sphere and Plane and spread them apart
-Add an FSM component to the "FSM" GameObject
-Add a LeanTween "Move" component to the first node and set the Cube to move to the Sphere
-Hit Play
-Modify the LeanTween "Move" component and set the Cube to move to the Plane
-Observe that the Cube still moves to the Sphere
This appears to be the same for all PlayMaker nodes - the inspector loses references every single time. We've copied the same project back to 5.1.1 and the same doesn't appear to happen.
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Hi,
yeah, we'll need to wait for an update to bring compatibility with the latest Unity.
Bye,
Jean
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We should have an update out today to fix this.
The workaround in the meantime is to re-select the game object after play.
E.g. select another game object then select the object you want to edit again.
Sorry for the inconvenience!
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Hi,
I can confirm on my end that installing 1.8beta from the Asset store works.
MAKE SURE YOU BACKUP YOUR PROJECT BEFORE.
Bye,
Jean