Playmaker Forum

PlayMaker Help & Tips => Windows Store Apps Help => Topic started by: 0mark0 on December 13, 2015, 03:26:55 AM

Title: Windows Store Support 1.8b
Post by: 0mark0 on December 13, 2015, 03:26:55 AM
Hi Guys,

Hate to make another post about it, but I just noticed that 1.8b is now in Unity Asset Store.

I recreated my project from scratch w/o Playmaker just in case Win Store support never materialize. I still need to do some things, but wanted to ask if 1.8b supports WS or not, before I import Playmaker.

Thank you,
Mark


Title: Re: Windows Store Support 1.8b
Post by: ecosky on December 31, 2015, 02:21:49 PM
I had one compile error in PlayMakerAnimatorStateSynchronization.SwitchState when compiling for Windows Store.

I had to remove the BindingFlags to GetMethod("SwitchState") to get it to compile. I haven't actually tested running the game on this target though, but this did at least allow the Unity portion of the build to complete.

I'm curious to learn what the status & plans are for Windows Store and Playmaker. Is there a new(er) beta that we can expect to work with universal apps?
Title: Re: Windows Store Support 1.8b
Post by: rik on January 02, 2016, 01:46:35 PM
if you want to test if it work for windows store. just make demo project and see if it work well before you make all the changes
Title: Re: Windows Store Support 1.8b
Post by: Alex Chouls on January 02, 2016, 08:51:59 PM
1.8 should support Windows Store. However it might take a while to catch any issues with add-ons. Please post any problems you run into with the add-ons so we can investigate and update them. There are some restrictions on the Windows Store platform that we have to work around...