Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ArctheLad on December 14, 2015, 11:36:02 AM
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Hi all,
I have been building a replica of the egg catch game from the M2H example that was created sometime ago. To understand it, I have coppied the playmaker and have come to an issue that I was wondering if I could get some help for.
In the example, it uses the action 'GUILayout Int Label' I am wondering if there is anyway to move the GUI object with a set position or anything like that so I can put a different GUI label on the other side of the screen at all?
Thanks in advance.
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Hello,
I haven't checked the example, but if its related in anyways. you can use Tweening?