Playmaker Forum

PlayMaker Feedback => Feature Requests => Topic started by: cwmanley on December 31, 2015, 02:35:23 AM

Title: Public UnityEvent Variable
Post by: cwmanley on December 31, 2015, 02:35:23 AM
//public UnityEvent OnPlaymakerEvent;


I think it would be great for making reusable FSMs. I apologize if its already on the radar.

Thanks
Title: Re: Public UnityEvent Variable
Post by: AlexanderAnderson73 on January 20, 2016, 06:01:23 AM
I think the same. I would appreciate this feature as well and I thinks it's a new idea.
Title: Re: Public UnityEvent Variable
Post by: jeanfabre on January 20, 2016, 06:25:56 AM
Hi,

-- what is the connection between reusable Fsm and Unity Events?

-- Have you looked at Fsm Templates? you can create a Template and have an Fsm point to a Template Reference, making indeed fsm reusables. It requires few tricks and has some constraints, but I use them often, they indeed provide incredible flexibility.


 Bye,

 Jean