Playmaker Forum
PlayMaker Feedback => Feature Requests => Topic started by: dudebxl on January 22, 2016, 01:50:44 PM
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Sometimes the fsm gets stuck after build for whatever reason. Would be nice to have an action/feature where I can 'print' to an array or string each fsm state it passes in, in an individual fsm it for one gameobject. So i can just 'print' to ugui and see what is happening.. a simple debug tool..