Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: dudebxl on January 24, 2016, 06:54:40 PM

Title: WaveMeshFx
Post by: dudebxl on January 24, 2016, 06:54:40 PM
on ecosystem or https://snipt.net/dudebxl/
Title: Re: WaveMeshFx
Post by: cwmanley on May 21, 2016, 09:43:41 PM
Hi,

Great Action!

I added a Vertex Color Masking Option.

thanks dudebxl
Title: Re: WaveMeshFx
Post by: dudebxl on June 03, 2016, 01:25:13 PM
Ah very cool thanks... Not tested yet, no computer for the moment..
Title: Re: WaveMeshFx
Post by: dudebxl on August 20, 2016, 06:24:29 AM
I must be missing something (shader?) but how do you use the masking? I am trying to reproduce the attached gif..
Title: Re: WaveMeshFx
Post by: cwmanley on August 20, 2016, 10:47:50 AM
Hi,

The mesh needs Vertex Colors to work,  I think the red channel gets masked.

Here is a Free Vertex Painter.

http://forum.unity3d.com/threads/ikari-vertex-painter-free-open-source.278712/
 (http://forum.unity3d.com/threads/ikari-vertex-painter-free-open-source.278712/)

Thanks