Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: upOwlNight on January 28, 2016, 02:35:22 AM
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yes vertical video, because I felt it served a purpose :)
anyways... what's happening here? It's a fresh scene with only this FSM
https://vimeo.com/153336208 (https://vimeo.com/153336208)
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What version of Unity/Pmaker are you running?
I saw this behavior when using Unity 5.3 and Playmaker 1.7- went away when I upgraded to 1.8
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Thank you so much. This seemed to clear it right up. I was terrified to use 1.8 because it said BETA.
I went to the gym feeling hopeless, and came back to an answer, really. Thanks.
Any ideas why screen to world 1, 1, 0 (normalized) would return 0, 0, -7.8? I don't see how this is possible, but at least my variables are no longer glutting out on me.
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No prob :)
Hmm thats a weird one- outside of some other state/fsm modifying the value- something to do with cameras maybe can't say-
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I figured it out! The camera HAS to be set to orthographic is seems. It spawns my object on the Z depth of the camera, even in ortho mode, but in the corder of my actual screen resolution.
I think I really need to look into the 2D settings of unity since I'm making a 2D game, but I'm scared.