Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Avascar on March 14, 2012, 01:43:52 AM
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Hello everyone! (first post! Yay!)
I'm having some issues. I wanted to setup controls for a 2D person.
Basically, I created 2 states: Up Input and Up Move
Up Input has the "Get Key" action, which has the key "Up".
I added a transition to it "FINISHED". Then connected it to Up Move.
The Up Move has Controller Move with its only movement is 1Y (basically 1 for the y input).
Whenever I test it, it skips the first state (Up Input) and starts moving... Any help?
(if this is resolved it'll help for down, left, and right)
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Not sure what's going on ther without seeing a screenshot...
But have you tried the Axis Event action?
https://hutonggames.fogbugz.com/default.asp?W681
This seems like it would be a better fit for your problem...
In general, actions that use Unity's Input system (axis) are easier to use and more powerful than the lower level get key etc. actions.
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It's a android game. And I setup some gui textures. I'm planning to setup 4 graphs.