Playmaker Forum

Playmaker Help & Tips => Playmaker Tips & Tricks => Topic started by: fis on April 14, 2011, 01:52:42 PM

Title: [Renamed] Camera+GUI for the Arch Viz
Post by: fis on April 14, 2011, 01:52:42 PM
The main goals are
 - to save the camera positions/viewpoints to the list with ability to add/delete and rename them
 - then to switch between the views flying from one point to another
 - to save/load the list to/from the external file ?
Please take a look at the video to understand what I mean:

Update: 05.05.2011
http://www.fisart3d.com/UnityExamples/ArchVizCamera/WebPlayer.html

The source project is here:
http://www.fisart3d.com/UnityExamples/ArchVizCamera/Playmaker_Research.zip
Project require Playmaker installing.
Title: Re: Fly+WalkModeCamera
Post by: fis on April 15, 2011, 03:48:17 AM
Just notified that mouse look works much slower in the standalone built then in web built. Does anybody have an idea how to solve this?
Title: Re: Fly+WalkModeCamera
Post by: MaDDoX on April 19, 2011, 04:45:37 AM
Cool example, thanks for posting :)
Just notified that mouse look works much slower in the standalone built then in web built. Does anybody have an idea how to solve this?
If I recall correctly, in regular unity scripting that would be multiplying the mouse look speed by time.deltatime (to make it framerate-independent) in the update. In Playmaker I imagine the action would need a "real time" option of sorts I wonder. I'll take a look at it later.
Title: Re: [Renamed] Camera+GUI for the Arch Viz
Post by: fis on May 05, 2011, 06:08:48 AM
New update ready.
I have fixed some issues and added ability to create the viewpoints for the camera.
The problem with the different camera rotation speed in web player and standalone app still remains and I don't know how to solve this.
And as far as I understand it's impossible to store the viewpoint buttons to the scrolling window with the current version of the PM.



 
Title: Re: [Renamed] Camera+GUI for the Arch Viz
Post by: Alex Chouls on May 07, 2011, 11:56:45 PM
I'll add Scroll View actions to the TODO list. They should be pretty straightforward to make - very similar to BeginArea/EndArea.