Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: djaydino on June 19, 2016, 09:02:21 AM

Title: "Set Fsm Array Item" is broken [FIXED]
Post by: djaydino on June 19, 2016, 09:02:21 AM
Hi,
strange_aeons posted (http://hutonggames.com/playmakerforum/index.php?topic=13037.0) having a problem with "Set Fsm Array Item"

I have tested this and confirmed that there is a problem with it

it seems to set the default Value from the variable.

to test this : set a value in to a Variable, then use an add value or a set value and change the value and then use "Set Fsm Array Item"

BUT, it does work when every frame is checked !
Title: Re: "Set Fsm Array Item" is broken
Post by: Alex Chouls on June 19, 2016, 12:20:08 PM
Please try the attached version. It should fix this issue.

Title: Re: "Set Fsm Array Item" is broken
Post by: strange_aeons on June 19, 2016, 06:24:53 PM
works like a charm! thanks for the fix!
Title: Re: "Set Fsm Array Item" is broken [FIXED]
Post by: Silicon Power on June 17, 2018, 05:22:26 PM
I still have issue with "Set FSM Array" It doesn't work.

Using PlayMaker 1.9
Title: Re: "Set Fsm Array Item" is broken [FIXED]
Post by: jeanfabre on June 18, 2018, 03:02:23 AM
Hi,

 can you use the action ArraySaveChanges on the fsmarray source you want to copy from, that action  from the Ecosystem just before you use SetFsmArray?

 Bye,

 Jean
Title: Re: "Set Fsm Array Item" is broken [FIXED]
Post by: Nateprinceaudio on October 11, 2020, 05:52:15 PM
Anyone encountering this in 2020 with the get and set FSM Array. you need to make sure your arrays are named the same in the different FSM's. Well that's what worked for me at least as soon as I named them the same the action worked perfectly.

Hope this can help