Playmaker Forum

PlayMaker News => User Showcase => Topic started by: Graham on June 20, 2016, 07:56:49 PM

Title: Breakout Pro! for Playmaker
Post by: Graham on June 20, 2016, 07:56:49 PM
(http://3dsauce.com/wp-content/uploads/2016/06/forumbreakout1.jpg) (https://www.assetstore.unity3d.com/en/#!/content/64261)

3DSauce proudly presents,

Breakout Pro! for Playmaker. Available now on the Unity Asset Store (https://assetstore.unity.com/packages/templates/packs/breakout-pro-playmaker-64261?aid=1101lGst)* and 3DSauce.com! (http://3dsauce.com/release/breakout/)

*Disclosure: We are using affiliate links to our assets. We may receive a commission for purchases made through these links. While clicking these links won't cost you any money, it will help us to continue developing and maintaining great products!

The most advanced breakout experience on the Asset Store has arrived!

Finely tuned controls, a multitude of powerups and brick types, simple level creation tools and excellent performance make this one of our most awesome game templates yet!

Trailer: http://youtu.be/VCN2PimgSsM (http://youtu.be/VCN2PimgSsM)

*Requires Playmaker

Features:
1 - Mobile & Desktop ready!
2 - Highly polished controls
3 - Intuitive paddle bounce angles
4 - Easily tweakable gameplay
5 - Unique powerups
- Fireball
- Laser
- Sticky Paddle
- Grow Paddle
- Shrink Paddle
- Revive Ball
- Split Balls
- Speed Up
- Slow Down
- Extra Life
6 - Smart endgame powerup spawner (Trouble hitting those last few bricks? We have you covered!)
7 - Variety of brick types
- Unbreakable (Except by lasers and fireballs!)
- Multi-hit
- Cage
- Bomb
- Powerup specific
- Side to side moving (Smooth, smooth tick and step tick variations)
- Many different point values and colors
- Custom brick shapes
- Easily create your own brick types
8 - Includes tools to simplify level creation
- Brick snapping
- Brick replacing
9 - Ball pooling system
10 - Easy percentage based drop rate calculator
11 - Supports both perspective and orthographic cameras
12 - 26 Sound effects included
13 - 10 Powerup sprites included
14 - Detailed documentation
15 - High performance on mobile
- 60fps on iPad 2 and Moto G without lighting and shadows
- 60fps on iPad mini Retina with full lighting and shadows!

<< Webplayer DEMO (http://3dsauce.com/demos/breakout.html) >>
<< WebGL DEMO (http://3dsauce.com/demos/webgl/breakout/demo.html) >>
<< Sample Android APK (https://dl.dropboxusercontent.com/u/23760047/breakout/BreakoutPM.apk) >>
*Remember to toggle shadows off on older devices via the button in the top left of the demo.

Feel free to ask questions, make suggestions, or post requests in this thread.

Thank you all for your support! Please remember to leave a rating and review if you want to encourage updates and new kits!
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: Alex Chouls on June 20, 2016, 09:23:28 PM
Looks amazing! Bringing back memories of Arkanoid! :D
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: 600 on June 21, 2016, 12:43:13 AM
Cool!
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: Graham on June 22, 2016, 09:22:41 PM
Thanks for the kind words guys! I put so much polish into this particular project that it feels a shame to not release a full game using it  :P

Today by request, I went ahead and added cross-platform leaderboards using Dreamlo! It seems to be working quite well, you can compete for the high score in any of the available demos posted above.

As soon as the template gets accepted on the Asset store, I'm going to release the leaderboard update.
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: jeanfabre on June 23, 2016, 03:58:43 AM
Hi,

 Yeah, your game deserved being published for real! Makes me want to own it, just for the graphics and indeed the good old memory.

Well done again!

Bye,

 Jean
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: jeanfabre on June 23, 2016, 04:25:34 AM
Hi,

 on webgl, I have a button on the top left corner that is slightly off:

(http://i.imgur.com/f89Nn1D.png)

and leaderBoard seems to not kick in ( I finished the game... :) )

Bye,

 Jean
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: Graham on June 23, 2016, 08:58:37 AM
Thanks Jean! I actually fixed most of the remaining leaderboard bugs last night and made the overall user flow more friendly. You can change your name now!  :P I just uploaded the latest demos.

Unfortunately your score never made it out of the WebGL player and into the leaderboard. You were playing on the Dropbox demo which is behind a secure https website. Sadly WebGL doesn't seem to be able to communicate with anything external unless it's behind an unsecured address or you allow the unsecured connection from your address bar. I am moving the demo to my website to fix that issue.

I have had many other issues while working with WebGL. Sound quality is much lower, graphics are not on par with other platforms, performance is lacking, it even stutters on my very capable pc hardware. Playing full screen does alleviate this slightly, but I don't think WebGL is ready for prime time yet. WebGL is the only platform with this strange stutter, I get better performance on my old iPad2 or Moto G. I highly recommend playing the webplayer demo if you are able, that represents the intended gameplay experience more accurately.
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: jeanfabre on June 24, 2016, 02:17:07 AM
Hi,
 
Excellent, Thanks for your effort.

 Webgl requires some serious graphics optimization if it's intended for a proper game, so yes, it's not a direct hit... I am well aware of the quality reduction, but still that was a quick way to play and all, and it was not affecting my game play, what did affect the gameplay is the mouse not working when outside the game view, that does affect the game play a lot. So maybe look for an option to use arrow keys or mouse in this situation.

 Too bad, I am sure I was on top of the leaderboard... not.... ;D

I think you should publish to Apple store, Google store, Windows Store, just as a way to drive people into understanding that your project is a serious project, make it free, no ads, no nothing, just to show it's possible, I am sure it will play a big role in developers committing into purchasing this.

Bye,

 Jean
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: Graham on June 27, 2016, 10:58:14 AM
Thanks for your advice Jean. I'll likely be reactivating my ios developers license to showcase demos like this.

The arrow keys would be an easy solution since the logic is already there for L/R thumb play on mobile. Will add this as an option when I implement menus.
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: jeanfabre on June 27, 2016, 11:29:33 AM
Hi,

 Yes, this will not only help you promote your set of starter kits, but also promote you as a developer full stop. And having apps on stores is going to put you one step ahead when publishers or clients will consider hiring you.

Bye,

 Jean
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: Graham on June 28, 2016, 05:15:57 PM
The kit is now officially available on the Unity Asset Store!
https://www.assetstore.unity3d.com/en/#!/content/64261 (https://www.assetstore.unity3d.com/en/#!/content/64261)

The Dreamlo cross platform leaderboard addition has also been submitted for review. Should be live shortly.
Title: Re: [NEW] Breakout Pro! for Playmaker
Post by: Graham on July 01, 2016, 03:49:27 PM
I have some really great news! I think I've finally figured out what was causing the WebGL performance issues. If you try the WebGL demo (http://3dsauce.com/demos/webgl/breakout/demo.html) again, please report on your experience performance-wise. I will be submitting this fix in the next update.

In other news, version 1.4 is now live on the Asset Store. You will find lighting and shadow performance on older devices has been improved dramatically! This update also includes Dreamlo leaderboard integration as well as a number bug fixes and improvements.
Title: Re: [NEW] Breakout Pro! for Playmaker
Post by: Graham on July 05, 2016, 03:27:10 PM
Version 1.5 just went live on the Unity Asset Store.

Performance has been massively improved in WebGL builds!
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: Graham on August 25, 2016, 08:16:26 AM
I went ahead and submitted an update that includes a couple of the most requested features.

v1.6
- Added level selection menu.
- Added pause and resume functionality.
- Added per level leaderboards.
- Added Home, Retry and Next Level buttons to "game over" and "level completion" screens.
- Updated documentation.

The update should be live on the Asset Store soon, in the meantime you can try out the updated demo (http://3dsauce.com/demos/webgl/breakoutlevelselect/demo.html).

I really like where this is going, let me know what you think.
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: play_edu on August 26, 2016, 12:50:00 AM
cool one
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: Unisonkid on September 06, 2016, 02:13:47 PM
Man the game looks great and I like the upgraded style of game-play from the original. Keep up the good work and I am glad to see Playmaker bringing fun games to the table.
Title: Re: [NEW] Breakout Pro! for Playmaker [INTRO SALE]
Post by: clandestine on September 10, 2016, 03:57:43 AM
I put so much polish into this particular project that it feels a shame to not release a full game using it  :P

Yeah, your game deserved being published for real! Makes me want to own it, just for the graphics and indeed the good old memory.

Me too man, come on release a full game!
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: Graham on September 10, 2016, 09:25:45 AM
Man the game looks great and I like the upgraded style of game-play from the original. Keep up the good work and I am glad to see Playmaker bringing fun games to the table.

Thanks Unisonkid, I appreciate that.

I put so much polish into this particular project that it feels a shame to not release a full game using it  :P

Yeah, your game deserved being published for real! Makes me want to own it, just for the graphics and indeed the good old memory.

Me too man, come on release a full game!

Don't tempt me!  ;D
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: jeanfabre on October 25, 2016, 02:46:14 AM
Hi,

 I concur, you should release this as a real game. It's worse it, many times more than so much junk I see passing by the various mobile stores... it's untrue! So yes, what you did is totally valid. I must say it's probably the only breakout I wanted to finish!!!

AND You should then make it features in "Made with Unity", to get even more exposure.


Bye,

 Jean
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: Graham on October 27, 2016, 09:07:20 AM
That is a great idea Jean!

If nobody beats me to it, I probably will do something with this when I get some free time.  ::)
Title: Re: [Released] Breakout Pro! for Playmaker
Post by: jeanfabre on November 08, 2016, 03:29:32 AM
Hi,

 yes.. getting the time is the trick here, I know the feeling!

Bye,

 Jean
Title: Re: [50% Off Sale!] Breakout Pro! for Playmaker
Post by: Graham on November 23, 2016, 08:58:08 PM
(http://3dsauce.com/wp-content/uploads/2016/11/thanksgivingsale.jpg)

From now until November 28th, take 50% off any order on 3DSauce.com! (http://3dsauce.com/) Use coupon code "Thanks50" during checkout.
Title: Re: [Template] Breakout Pro! for Playmaker
Post by: HeathClose on March 22, 2017, 06:39:44 PM
(http://3dsauce.com/wp-content/uploads/2016/06/forumbreakout1.jpg) (https://www.assetstore.unity3d.com/en/#!/content/64261)

3DSauce proudly presents,

Breakout Pro! for Playmaker. Available now on the Unity Asset Store (https://www.assetstore.unity3d.com/en/#!/content/64261) and 3DSauce.com! (http://3dsauce.com/release/breakout/)

The most advanced breakout experience on the Asset Store has arrived!

Finely tuned controls, a multitude of powerups and brick types, simple level creation tools and excellent performance make this one of our most awesome game templates yet!

Try the Demo (http://3dsauce.com/demos/breakout.html) and see for yourself!


*Requires Playmaker

Features:
1 - Mobile & Desktop ready!
2 - Highly polished controls
3 - Intuitive paddle bounce angles
4 - Easily tweakable gameplay
5 - Unique powerups
- Fireball
- Laser
- Sticky Paddle
- Grow Paddle
- Shrink Paddle
- Revive Ball
- Split Balls
- Speed Up
- Slow Down
- Extra Life
6 - Smart endgame powerup spawner (Trouble hitting those last few bricks? We have you covered!)
7 - Variety of brick types
- Unbreakable (Except by lasers and fireballs!)
- Multi-hit
- Cage
- Bomb
- Powerup specific
- Side to side moving (Smooth, smooth tick and step tick variations)
- Many different point values and colors
- Custom brick shapes
- Easily create your own brick types
8 - Includes tools to simplify level creation
- Brick snapping
- Brick replacing
9 - Ball pooling system
10 - Easy percentage based drop rate calculator
11 - Supports both perspective and orthographic cameras
12 - 26 Sound effects included
13 - 10 Powerup sprites included
14 - Detailed documentation
15 - High performance on mobile
- 60fps on iPad 2 and Moto G without lighting and shadows
- 60fps on iPad mini Retina with full lighting and shadows!

<< Webplayer DEMO (http://3dsauce.com/demos/breakout.html) >>
<< WebGL DEMO (http://3dsauce.com/demos/webgl/breakout/demo.html) >>
<< Sample Android APK (https://dl.dropboxusercontent.com/u/23760047/breakout/BreakoutPM.apk) >>
*Remember to toggle shadows off on older devices via the button in the top left of the demo.

Feel free to ask questions, make suggestions, or post requests in this thread.

Thank you all for your support! Please remember to leave a rating and review if you want to encourage updates and new kits!

how is your canvas the same size as the playfield?
... trying to add some custom button functionality from easy touch isn't working because the easy touch canvas is different...
Title: Re: [Template] Breakout Pro! for Playmaker
Post by: Graham on March 23, 2017, 08:04:03 AM
how is your canvas the same size as the playfield?
... trying to add some custom button functionality from easy touch isn't working because the easy touch canvas is different...

I don't have easy touch, so I can't say what's different. You can check the Canvas Scaler component on the canvas itself and compare.

Also, there is no harm in using a second canvas for the controls if need be.
Title: Re: [Template] Breakout Pro! for Playmaker
Post by: jeanfabre on March 24, 2017, 02:32:31 AM
Hi,

 Everytime I see a screenshot of your Breakout game, I am amazed on how good it looks!! release this plz!! It has it's place on stores without a doubt!

 Bye,

 Jean
Title: Re: [Template] Breakout Pro! for Playmaker
Post by: Graham on March 24, 2017, 10:35:09 AM
Hi,

 Everytime I see a screenshot of your Breakout game, I am amazed on how good it looks!! release this plz!! It has it's place on stores without a doubt!

 Bye,

 Jean

Thank you Jean! A friend of mine is in the process of designing levels for this as we speak. There is a good chance you will get your wish!
Title: Re: [25% Off Sale!] Breakout Pro! for Playmaker
Post by: Graham on April 17, 2017, 04:05:59 PM
Breakout Pro is 25% off right now on the Unity Asset Store (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst)
Title: Breakout Pro! for Playmaker
Post by: Graham on August 25, 2017, 06:58:49 AM
Breakout Pro is now Unity 2017 ready, let's make this Breakout week!

To celebrate, we're offering 40% off when you purchase Breakout Pro on our website. (http://3dsauce.com/release/breakout/ (http://3dsauce.com/release/breakout/))

Happy Breakout!
Title: Re: Breakout Pro! for Playmaker
Post by: Fat Pug Studio on September 29, 2017, 05:43:19 AM
Argh, i was on vacation when this was on discount  :(
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on September 29, 2017, 06:45:17 AM
Argh, i was on vacation when this was on discount  :(

I know you've been waiting for a while, I sent you a PM.  :)
Title: Re: Breakout Pro! for Playmaker
Post by: Fat Pug Studio on September 29, 2017, 07:05:04 AM
You're the man, thanks ;)
Title: Re: Breakout Pro! for Playmaker
Post by: cel on January 31, 2018, 04:24:57 AM
Hi, just a quick question regarding breakout pro. Is it physics based, or is the physics scripted in playmaker?

Thanks for your time
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on January 31, 2018, 07:45:46 AM
Hi, just a quick question regarding breakout pro. Is it physics based, or is the physics scripted in playmaker?

Thanks for your time

Breakout Pro is entirely physics based, however it does force certain interactions in order to get the desired behavior. For example, the paddle will not reflect the ball according to the balls trajectory, but rather according to the zone it lands on within the paddle.
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on January 31, 2018, 10:09:33 AM
IMPORTANT information regarding all 3D Sauce templates!

If anyone is running into FSM or build errors, there are a few simple steps to follow that will remedy these issues until I've had time to update the packages.

Simply open all affected scenes and re-save them individually. This should fix any issues you are experiencing after updating to the latest version of any 3D Sauce template and Playmaker.

Thanks for you patience. Please don't hesitate to report any additional issues that may arise.
Title: Re: Breakout Pro! for Playmaker
Post by: henry on March 05, 2018, 03:35:04 PM

Hi

I am interested in turning your word game into a spelling game with text to speech capability.
Do you know what text to speech asset would work best with your wordgame?

the spelling game would require to listen words and to find them within the gride.

Henry
P.S. I am new to playmaker coming over from Construct 2.
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on March 05, 2018, 04:45:14 PM

Hi

I am interested in turning your word game into a spelling game with text to speech capability.
Do you know what text to speech asset would work best with your wordgame?

the spelling game would require to listen words and to find them within the gride.

Henry
P.S. I am new to playmaker coming over from Construct 2.

Hi Henry,

I don't have any direct experience with text to speech plugins, but I have heard good things about "RT-Voice." It includes Playmaker actions according to the description, so this is probably a great place to start.

Keep in mind, there is no word finding algorithm built into my word game template, so you will have to create your letter tile layouts by hand, rather than randomly generating them.

Let me know if you have any other questions.

Kind regards,
Graham
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on April 30, 2018, 05:56:07 PM
Breakout Pro is currently 30% off! Take advantage of the Unity Asset Store madness sale until May 11.
https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst)
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on June 20, 2018, 03:46:42 PM
The Unity 2018 / Playmaker 1.9.0 support update is available now on the Unity Asset Store! (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst)

Installation issues have been resolved.
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on November 21, 2018, 08:44:54 AM
A small build issue has been brought to my attention which seems to be affecting the most recent versions of Unity 2018. While in the editor, bricks should break as expected, however upon building the project you may notice that bricks will no longer break.

I have a solution and will be releasing an update as soon as possible. In the meantime, I have attached simple instructions that you can follow to resolve the issue yourself. These steps will have to be performed on each scene.

1. Place the Bricks Level prefab inside the Bricks gameobject in your scene.
2. Access the Level Manager Fsm component of the “Panel_LevelManager” gameobject.
3. Disable the “Create Object” action found in the “Load Bricks” state.
4. Add a “Set Game Object” action and set the Variable dropdown to “levelPrefab” and drag your Level Frefab from the scene into the Game Object field.

(https://i.imgur.com/TjLxRyS.jpg)
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on November 23, 2018, 10:38:05 AM
Fix is now live on the Unity Asset Store (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst) and 3DSauce.com! (http://3dsauce.com/release/breakout/)
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on May 04, 2019, 11:28:00 AM
Hey guys,

The May Madness Sale (https://assetstore.unity.com/?on_sale=true&orderBy=1&aid=1101lGst) is on! Although our templates weren't included this year, you may have taken this opportunity to grab the amazing Playmaker (https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368?aid=1101lGst) at half price!

If you're new to Playmaker, our templates are great examples of how Playmaker can be used to create high quality games. Use them to learn Playmaker, or jump start your own project right now!

You can check out our Asset Store (https://assetstore.unity.com/publishers/4587?aid=1101lGst) page for more info and a complete list of our templates.

-----
Disclosure: We are using affiliate links to our assets. We may receive a commission for purchases made through these links. While clicking these links won't cost you any money, it will help us to continue developing and maintaining great products!
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on December 05, 2019, 10:00:42 AM
Unity's Cyber Week Mega Sale is still going on!

This is kind of insane, you can get an extra 20% off all items that are already on sale by using code "CW19SAVE20" during checkout on the Unity Asset Store! (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst)

Get Breakout Pro (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst) at 50% off right now, only on the Unity Asset Store!

All of our top selling templates (https://assetstore.unity.com/publishers/4587?aid=1101lGst) are on sale individually as well. Don't miss out!
Title: Re: [Cyber Week Sale!] Breakout Pro! for Playmaker
Post by: Valex07 on December 05, 2019, 04:47:04 PM
Hi.
I can't import “IMPORT THIS After Playmaker.unitypackage”. After I clicked "open", a Unity Hub opens and nothing else happens. https://i.imgur.com/GKpS1Y6.png
Probably because of this, my attempt to play at any level causes errors https://i.imgur.com/RQZplLZ.png
Can you do step-by-step instructions on how to start your asset without errors?
Title: Re: [Cyber Week Sale!] Breakout Pro! for Playmaker
Post by: Graham on December 05, 2019, 05:42:46 PM
Hi.
I can't import “IMPORT THIS After Playmaker.unitypackage”. After I clicked "open", a Unity Hub opens and nothing else happens. https://i.imgur.com/GKpS1Y6.png
Probably because of this, my attempt to play at any level causes errors https://i.imgur.com/RQZplLZ.png
Can you do step-by-step instructions on how to start your asset without errors?

Hi Valex,

You need to manually right click within your project tab inside of Unity, and choose "Import Package / Custom Package;" then browse to your project location and open the “IMPORT THIS After Playmaker.unitypackage.”

That should do the trick!
Title: Re: [Cyber Week Sale!] Breakout Pro! for Playmaker
Post by: Valex07 on December 05, 2019, 08:09:47 PM
Thanks, it worked.

Hi.
I can't import “IMPORT THIS After Playmaker.unitypackage”. After I clicked "open", a Unity Hub opens and nothing else happens. https://i.imgur.com/GKpS1Y6.png
Probably because of this, my attempt to play at any level causes errors https://i.imgur.com/RQZplLZ.png
Can you do step-by-step instructions on how to start your asset without errors?

Hi Valex,

You need to manually right click within your project tab inside of Unity, and choose "Import Package / Custom Package;" then browse to your project location and open the “IMPORT THIS After Playmaker.unitypackage.”

That should do the trick!
Title: Re: [Cyber Week Sale!] Breakout Pro! for Playmaker
Post by: Graham on December 13, 2019, 07:52:55 AM
Last day to take advantage of Unity's Cyber Week Mega Sale!

Get an extra 10% off all items that are already on sale by using code "CW2019AFF10" during checkout on the Unity Asset Store! (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst) No minimum purchase!

All of our top selling templates (https://assetstore.unity.com/publishers/4587?aid=1101lGst) are on sale!

If you don't already own Playmaker (https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368?aid=1101lGst), this is the perfect time to pick it up!
Title: Re: [Cyber Week Sale!] Breakout Pro! for Playmaker
Post by: Graham on December 26, 2020, 07:02:33 PM
Unity's New Year Sale is still on until December 31!

Get Breakout Pro! for Playmaker (https://assetstore.unity.com/packages/templates/packs/breakout-pro-playmaker-64261?aid=1101lGst) at 50% off right now. All of our top selling templates (https://assetstore.unity.com/publishers/4587?aid=1101lGst) are on sale individually as well. Don't miss out!

On top of this, if you happen to be spending over $120, you can get an extra 5% off all orders by using code "GOODBYE2020" during checkout on the Unity Asset Store! (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst)

This is the perfect time to pick up Playmaker (https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368?aid=1101lGst) if you don't already own it!
Title: Re: [New Year Sale!] Breakout Pro! for Playmaker
Post by: Graham on December 24, 2021, 11:45:31 AM
It's that time of year again! The Unity New Year Sale is on now unity through January 11th!

Get Breakout Pro! for Playmaker (https://assetstore.unity.com/packages/templates/packs/breakout-pro-playmaker-64261?aid=1101lGst) at 50% off right now. All of our top selling templates (https://assetstore.unity.com/publishers/4587?aid=1101lGst) are on sale individually as well. Don't miss out!

On top of this, if you happen to be spending over $150, you can get an extra 5% off all orders by using code "HELLO2022 " during checkout on the Unity Asset Store! (https://www.assetstore.unity3d.com/#!/content/64261?aid=1101lGst)

This is the perfect time to pick up Playmaker (https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368?aid=1101lGst) if you don't already own it!
Title: Re: Breakout Pro! for Playmaker
Post by: Graham on March 27, 2022, 08:43:16 AM
Breakout Pro! is now included in the Playmaker Essentials Pack! (https://assetstore.unity.com/packages/templates/packs/playmaker-essentials-pack-37036?aid=1101lGst)