Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: jalex19 on March 31, 2012, 01:54:50 PM
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I'm using an Int Switch to route my levels within my Level Manager Game Object, in the action node it allows me to Send and Event. Can I do this globally within that action? I want to send a signal to my Level 2 Game Object when it's time to activate, but it seems like I now have to send the event to my Level Manager, and have yet another state whose sole purpose is to send that same Event targeted to my Level 2 Game Object. This seems inefficient to me?
Let me know if I'm doing something wrong or could be doing this simpler! Thanks!
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Use Set Event Target before the Int Switch.
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Thanks! Solved!