Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Tron on July 01, 2016, 02:09:24 PM

Title: C# script on trigger to FSM object help
Post by: Tron on July 01, 2016, 02:09:24 PM
I haven't been able to figure out how to send an event and float variable from my C# script on one object to a certain FSM on only the object that I collided with via a trigger?

I've been able to do it through BroadcastEvent, and changing Global variables, but I just want to speak to the object FSM that I collided with exclusively?

Any help would be much appreciated!
Title: Re: C# script on trigger to FSM object help
Post by: djaydino on July 02, 2016, 04:05:26 AM
Hi,
This tutorial might help :)