Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: cloud03 on August 25, 2016, 10:36:09 AM
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Hi All,
I've recently made this custom actions, to ease saving and loading data, instead using playerprefs, this action use binary formatter.
Download it here, (and please report if there is any bug)
http://www.romifauzi.com/files/PlayMakerBinarySaveLoad.unitypackage
and here is the video instruction:
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@Ateam: I've mistype the links, it is fixed now, thanks :)
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nice one
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cool, thanks!
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Has anyone full tested this on iOS?
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Actually, I just tested this on my computer and BOOL does not work at all. I tried copying the BOOL to local bool and reloading it - but nothing works. INT is fine and works great.
Can you please look into why BOOL isn't working? I think this is such a nice and simple solution to saving - if BOOLs work, it'll be perfect - thanks 8)
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Package link is not working, beside, is this really working package because i see come complains...
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Tis is working fine even on iOS.
Here is the unitypackage for the actions
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Hi.
Hmm wondering now if this would work on Nintendo Switch as well.