Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: jorrit5477 on September 21, 2016, 07:09:28 PM

Title: System events greyed out in event browser, FINISHED marked global
Post by: jorrit5477 on September 21, 2016, 07:09:28 PM
Hi,

Working on some templates I noticed all my events were marked as global. Now I am at the start of using PlayMaker and only have a couple of templates, so that's fine. But now the FINISHED system event is still marked as global in the event browser, and all system events are greyed out there, so I can't change their state.

I am really wondering where this state is stored, since I don't have a PlayMakerGlobals.asset in my project.

A similar post regarding the issue can be found at http://hutonggames.com/playmakerforum/index.php?topic=12590.0

Cheers!
Jorrit
Title: [Solved] System events greyed out in event browser, FINISHED marked global
Post by: jorrit5477 on September 22, 2016, 03:14:38 PM
Mmm, starting up the project again and FINISHED is not global anymore. I have editted the asset data - 4 templates - manually to set all values of isGlobal to 0 in yaml files before I did open the project again though. I have no globals asset in my project.

Looking back in the SVN log it seemed to have occurred when upgrading to 1.8.3 from 1.8.2, but I am not 100% sure.
Title: Re: System events greyed out in event browser, FINISHED marked global
Post by: Alex Chouls on September 22, 2016, 03:27:04 PM
Events don't need the globals asset to store the global flag.

I'll poke around to try and figure out how events might unintentionally get set to global. Thanks for reporting this. Please post any follow up findings (e.g., if it happens again).