Playmaker Forum

PlayMaker Help & Tips => iOS Help => Topic started by: Rockstarfreak on October 11, 2016, 03:51:42 PM

Title: What does this Xcode error message mean?
Post by: Rockstarfreak on October 11, 2016, 03:51:42 PM
What does this Xcode error message mean:
"ArgumentException: Type cannot be null.
  at HutongGames.PlayMaker.Actions.GetComponent.DoGetComponent () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
 
(Filename: currently not available on il2cpp Line: -1)"

Which FSM is causing this error?
Title: Re: What does this Xcode error message mean?
Post by: elusiven on November 30, 2016, 09:22:56 AM
Sounds like your action lost reference to something, and is null...
Title: Re: What does this Xcode error message mean?
Post by: jeanfabre on December 01, 2016, 03:48:48 AM
Hi,

 yes, it's likely your action "getComponent", can you double check all of them?

can you list the components you are getting this way?

 It's likely due to your component being stripped. Maybe I need to improve the linker wizard to include this action.

Bye,

 Jean